Cliffs of Dover gives 3 Gold, 3 Culture, 2 Food.
#CIV 6 WORLD BUILDER PLAY MAP FREE#
Fixed an issue where games with 20 Civs and 24 City-States would start without a Free Cities player, making rebellions from loyalty impossible.Fixed an issue where the Coastal Raid unit action was not properly raiding coastal plots with support units on them.Earth Goddess now gives 1 Faith for Breathtaking tiles (Gathering Storm).
#CIV 6 WORLD BUILDER PLAY MAP UPDATE#
The following balance changes have been made via the Civ 6 February Update, and will be active for all players, per the game update posted to the Civilization VI Steam page. There are always little balance changes that come over time, and Civilization VI takes special care to keep the game as fair as they possibly can, despite the mass complexities within. 2021 Civ 6 February Update balance changes Image Source: Sid Meier’s Civilization, via YouTube If particularly military-focused Leaders are becoming a pain in your games, you can remove them from the new Leader Selection Pool while still making sure that your opposing AI is still random.
This also allows you to exclude certain Leaders. This means that you can select a handful of Leaders that you want to try, but still let it be random amongst that group as to who you get in your game.
With this new feature, you can create two different custom Leader Selection Pools with a manually selected array of Leaders to be used in either single or multiplayer games. They’ve continued this trend of being able to more carefully control a still random game with the new Leader Selection Pool. In previous Civ 6 updates, the ability to manually select features of newly created games, such as the World Wonders that will be found on the map, have been added. New Leader Selection Pool Image Source: Sid Meier’s Civilization, via YouTube Incite Clan: You can spend Gold to hire the Barbarian Clan to raid and attack the cities of a rival Civilization, which will lower their progress towards becoming a City-State. Ransom Unit from Clan: You can spend Gold to recover a civilian unit (such as a Builder or Settler) that has been captured by the Barbarian Clan, which will lower their progress towards becoming a City-State.īribe Clan: You can spend Gold to expel units from your territory and keep them from targeting your cities for a number of turns, which gives them progress towards becoming a City-State. Hire Clan: You can spend Gold to permanently purchase the best military unit that the clan can currently train, which gives them progress towards becoming a City-State. Four new commands are available and will all ultimately affect the ability of the Barbarian Clan to become a City-State. With new options to interact with Barbarian Clans also come new commands that change based on how you wish to go about that relationship. New player commands to interact with Barbarian Clans Image Source: Sid Meier’s Civilization, via YouTube Raid Clan: This will instead reward you with Gold and reduce the clan’s progress towards becoming a City-State, but the Barbarian Outpost will not be destroyed, will gain immunity to raids for a short time, and spawn a defender unit. In the past, the Barbarian Outpost was instead automatically destroyed and wiped off of the map.ĭisperse Clan: This works similarly to how it did before and will destroy the clan completely, earning experience points for doing so. When combat units enter a Barbarian Outpost following the defeat of a unit, or if it’s currently unoccupied, there are now two different options for interaction. Seafaring Clan: Always found on coastal plots, defends with land-based anti-cavalry units but otherwise exclusively uses naval melee and naval ranged units for scouting and attacking. Jungle Clan: Usually found near an Ivory resource inside rainforests, prefers a mixture of light and heavy cavalry supported by foot and ranged units. Rover Clan: Usually found near a Horse resource in open terrain away from woods, prefers as many mounted light and heavy cavalry units as possible for attack and defense.Ĭhariot Clan: Usually found near a Horse resource in the desert, prefers mounted vehicles and light cavalry, rarely using ranged units.